Disarm Trap

Multiplier: Agility, Intellect
Base Cost: 10
Type: Ranked
Prerequisite: None

Some have perfected the skill of disarming the often lethal traps adventurers so often stumble across. Characters with this skill are able to use their ranks against a difficulty determined by the Referee. Use of this skill takes 1 minute of active roleplay.

Note: Characters must have trap disarming tools (a toolkit) on them to use this skill.