World Of Geos

Geos is the world of Inritius Alliance.

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The Creation of Geos

In the beginning there was nothing. There were no scraps of substance to randomly collide and create energy- there was simply nothing- a void, an abyss, oblivion. After an eternity of nothingness an ancient sojourner came to Geos realmspace and opened its eyes. It clawed itself, setting loose a gobbet of gore and populated the void; a moment later the sojourner's drool followed it. These two specks of vital fluid span together under the gaze of the sojourner and became a flawless jewel which glowed with a subdued light yet pulsed with power and energy.

The spinning jewel contained the infinite possibilities of the universe the sojourner came from. The sojourner threw power towards the jewel - most was absorbed by the jewel - but scraps reflected off it, littering the void and glowing in the blackness as stars. The sojourner then dragged forth the great chained elemental princes which had been enslaved from other universes for exactly this purpose. The sojourner bound and chained each element directly to the jewel in perpetual torment. Fire came first, lightening the darkness and the jewel absorbed the heat and energy for an age. Then came Earth, littering the void with rocks and dust before clothing the jewel with matter. Fire heated the Earth, hardening and bonding it to form the body of the world. From the earthen encasement sprang mountains and volcanoes, vents for the fire beneath the surface. Dents and depressions were created also. The sojourner rolled the Water elemental around in its mouth and then spat the elemental onto the spinning world. The liquid filled the furrows and hollows creating rivers, seas, and huge oceans from the shapes caused by the way Earth hugged the jewel. The Water flowed from space to space linking each ocean with rivers, streams, and tributaries. The sojourner blew the Air elemental at the jewel, creating the winds and expanding the swirling mass of mist until it shrouded a vast area of the void.

The sojourner examined its creation and realized that the jewel did not yet generate enough of the energies that the sojourner thrived upon. It concentrated, generating life and death and feeding it across the forming, spinning world. As it did so, the mists parted and the world burst forth life. With that act was created all plant life; majestic trees stretched into the skies, bushes put forth buds, and fields of grass appeared. The sojourner interwove matter with light and dark, with life and death from which the jewel generated animals; thousands of species so diverse and unique in their own ways generated in a single moment. On the forming world the birds soared, the fish glided, the wolves hunted and myriads of lives ended and started. Then the sojourner summoned Spirit and Force, and added them to the gestalt magics that made the world. With this final act the sentient races were created full of malice, greed, sin, and madness. First came the Elves graceful, wise, and prideful. From mountain caverns came the Dwarves, sturdy, skilled, and greedy. From the fields came the Shirelings, happy, playful, and lazy. From the darkest places of the world came the Orks and their kin, green skinned, brutal, and gluttonous. The addition of spirit to the animals created a host of races blurring the boundaries between humanoids and beasts who fought with strength, claw, and rage. From the sojourner's memory of the Fae were born the living Fae races, each unique in their own way, playful, magical, and envious of the True Fae. The sojourner split each race into two genders and created in most the longing desire for those of the other gender, thus creating Love and with it Lust. Lastly the sojourner created the Humans, designed to be jacks of all trades but masters of none. Humans were adaptable, a perfect breeding pit for each sin, of guilt and madness.

The sojourner ignited the largest scrap, creating a sun which flooded Geos and created night and day, the sojourner almost smiled as he saw the light made was reflected through the mists and from that brilliance was created the sun and the paired moons.

The sojourner then settled back and faded away.

The Myth of Creation

In the beginning there was nothing; literally nothing. There were no scraps of substance to randomly collide and create energy, there was simply nothing; some might call it a void, an abyss or oblivion. After an eternity of nothingness the Ultimate opened its eyes and within them all of time could be seen. It had opened its eyes many times before, but nothing had happened. This time it decided to act. The Ultimate shed a single tear and bled a single drop of blood. The two drops of vital fluid collided and created a tiny spark. That spark slowly grew until it became a flawless perfect jewel.

The jewel glowed with a dull light, pulsing with power and energy. This jewel contained the infinite possibilities of the universe. The Ultimate reached out and stars flowed from its fingertips littering the pitch black of the void with shining diamonds of light. The Ultimate concentrated and the jewel span, and each element was conjured in turn into the spinning jewel. Fire came first and it lit the darkness with a true brightness; the jewel absorbed the heat and energy of life for an age. The Fire would energize the jewel for all of time and that fire would fuel the spinning of the world. Then came Earth and the Ultimate spun the essence of substance out from its fingertips, the spinning jewel collected the strands and they clothed the jewel in matter. As the jewel spun the collected Fire heated the Earth bonding it into shapes and hardening those shapes to form the body of the world. From the earthen encasement sprang mountains and volcanoes, vents for the energy boiling beneath the surface. Dents and depressions were created also, vast areas where the crust was thin, and the power could reach forth into the void. The Ultimate rolled a drop of fluid around its mouth collecting the divine nectar and then allowing the drop to run from its tongue onto the spinning world. The element of water met the divine heat and mist generated around the world. The liquid filled the furrows and hollows creating rivers, seas and huge oceans from the shapes caused by the way Earth hugged the eternal jewel. The Water flowed from space to space linking each ocean with rivers and streams and tributaries. The Ultimate concentrated and breathed, as it breathed it created the winds and the rains and it expanded the swirling mass of mist until it shrouded a vast area of the void. The Ultimate smiled and from it’s smile came a brilliance which was reflected through the mists and from that brilliance was created the sun and the paired moons.

The Ultimate reached within the mists and concentrated, its ageless brow furrowed with effort. It generated life and death and fed that into the forming, spinning world. As it did so, the mists parted and the world burst forth life. With that act was created grass and trees, and all manner of plant life. Majestic trees stretched into the skies, which were now filled with the boiling mists of creation. The Ultimate wove matter into strands of light and darkness which the spinning world used to generate the animals; thousands of species so diverse and unique in their own ways were generated in a single moment. On the forming world the birds soared, the fish glided, the wolves hunted and myriad lives ended and started. Then the Ultimate generated Spirit and Force, and added them to the gestalt magics that made the world. With this final act the sentient races were created. First came the Elves long lived and fair, wisest of all, masters of great magics. From underground caverns came the Dwarves, sturdy and tough, long lived and skilled. From the darkest places of the world came the Orks and their kin, Trolls, Ogres, and Goblins, green skinned, brutal and maliciously clever. The addition of spirit to the animals created a host of races blurring the boundaries between humanoids and beasts and with them came all manner of other races, too numerous and diverse to name. Lastly the Ultimate created the Humans, strong as they were short-lived, adaptable; their lives like the burst of a match flame, brief yet vivid. The Ultimate then settled back and faded away.

For generations the world settled itself. Its populations developed skills and trades, languages and traditions. They built their homes, supported themselves with agriculture. They met their neighbours and developed the matched arts of communication and warfare. Each race blossomed in its own region and approached the other races to purchase or steal their specialty. Each individual of each race developed their own hopes, dreams and fears.

One night when both moons were full a young Keltoi tribesman sitting on the rocks outside of his village called out and asked the darkness, Where the Ultimate had gone? Where had the divine force that shaped the world gone? And somewhere above, the Ultimate stirred. The Ultimate formed itself into a spiritual diamond, a creation so vast and diverse that every individual that looked upon the Ultimate saw a different deity or a different interpretation of a deity, even though each of these deities was formed of the essence of the Ultimate. Several deities were formed to answer the pleas of man and they in turn grew strong from the faith of their people. The Argeads worshiped their Ancestral Emperor and Urbanus, the god of cities. The Keltoi people worshiped their triple goddess the Cerridwen, the Morrigan and the Blodwyn, as well as the horned son of that trinity, Cerunnos. The barbarians worshiped the Valkyries and Odin the All-Father. The elves worshiped the embodiment of their element and Eirlys their goddess of all. The Dwarves worshiped Himtos the lord of the forge. The feral beastkin worshiped their nameless Lord of the Hunt and the Harsh Peoples worshiped their brutal Godz.

Gods of Geos

“Most witches don't believe in gods. They know that the gods exist … it would be like believing in the postman.”

~Terry Pratchett, Witches Abroad

On Geos, normal people don’t have faith, they have certainty. They know the Gods exist for they have seen their works; they have seen storm clouds boil across the skies, they have seen the healing of the priests, and they know in their hearts the gods are there. The closest people have to atheism is the belief that the Gods are simply immortal, all powerful demons, fey, or angels. For the people of Geos, not believing in the Gods would be like not believing in the postman.

Before the coming of the Elder Gods, infinite deities existed across Geos. This is because Tridian, in his dormant form, reacted to faith-specific and granted power to those who had faith; he did not differentiate between whether the object of that Faith was an actual deity or not. As Tridian awoke, he started to gather in more of himself which caused many deity-forms to disappear. This caused madness and chaos amongst the followers of the fallen deities. During the coming of the Elder Gods, the four greater (or Elder) deities of the universe asserted themselves and the lingering faith of the populace allowed the nine lesser deities of the universe to gather strength and emerge. Some of these emerging gods took new names, new forms, or new theologies.

The Elder Gods

The Lesser Gods

Chronology of Geos

Year Event
0 Awakening of the Ultimate
20 Completion of Geos
25 Birth of the Elven peoples
110 Birth of the other races
180 Birth of the humans
260 Man perceives God
410 Elven Kin-Slayer Wars start
422 Rise of Argean Empire
462 Elven Kin-Slayer Wars end
465 Ritual of the High Elves
478 Completion of the Argead Empire
572 Argea becomes a Republic
791 Rise of the Great Unmaker
800 Birth of Aaron Oblivion-Bane
821 Forging of CallimVolk (Forged Lightning)
842 Defeat of the Great Unmaker
872 Death of Aaron Oblivion-Bane
874 Isle of Minera founded
901 Sundering of Ravage The Soul Stealer
962 Large group of Dwarves leave the Shire lands alone
1003 Dwarven civilization fails
1213 Harsh peoples start campaign against Argea
1217 Harsh peoples crushed by Argeads
1218 Demon Lord Anharat banished by Keltoi knights
1219 First Ork enlists with Argead army
1314 Crossbow Invented
1372 Assassins kill the High Elven Chairman
1488 Principles of Alchemy developed by Gnomes
1531 Argead scientists calculate the length of the year
1599 Argead explorers sent to find the other continents, none return
1641 Barbarian peoples come south
1728 Argea becomes an Empire again
1736 Scatath The Warrior Imprisoned
1748 Anharat founds the ‘Middle Kingdom
1854 Corruption of the seas starts
1927 Birth of Emperor Maximus
1956 Birth of Prince Inritius
1969 Minerian counsel debates the coming of Oblivion
1974 Minera destroyed by Ritual
1975 Gnomes fore-see the coming of Inritius
1976 Prince Inritius leads an army against a cult of necromancers called the Cabal
1976 Corruption of Prince Inritius
1977 Inritius declared to be a living god by the Scorpion Legion
1977 Inritius exiled from Argea
1978 Wars of Inritius begin
1978 Demons and Undead become common
1980 Lands of Geos destroyed by Inritius’s armies
1981 Demonic counsel of 13 formed
1982 Forging of the Alliance
1982 Final battle of the Inritius Wars
1983 Vote of no-confidence in Maximus is proposed and defeated
1983 Demonic Counsel joins forces with Inritius
1984 Return of the Forgotten
1985 Death of Emperor Maximus
1985 Inritius Declared Emperor
1986 Jovan Declared Emperor
1987 Awakening of the Ultimate (Tridian)
1987 Fading of the Old Gods, Emergence of the 13
1987 Sealing of Geos Realmspace.The Fae leave Geos Realmspace
1987 Defeat of Prince Inritius & Closing of the Void Gate
1988 Argea Outlaws Slavery
1989 Founding of Arenaver
1991 Elven, Keltoi, and Shirelands Outlaw Slavery
1997 Jovan reappears to change Argea into a Republic
1999 Black Dow crowned ‘King of the North’
2000 Great Plague strikes across Geos
2002 Uprising led by a warrior claiming to be Inritius reborn
2005 Inritius Reborn and his army is slaughtered by the Argead Legions
2007 Firearms Invented
2009 Mage Conclave expedition to break seal on Geos Realm space fails, killing all members
2010 Magic resistant Hurricane Strikes Elven Capital
2011 Void Gate Opens in centre of Argea (Illusionary Hoax)
2012 Legality of Worship of Tridian raised in Argead senate
2013 Scatath The Warrior released from her prison

People, Places, and Items of Note

Geos is a world of gods and heroes, of saints and villains. Many important persons have shaped the history of Geos.

Artifacts are a facet of every hero's dream and are powerful weapons in the battle between good and evil. The ephemeral nature of powerful items is an unfortunate aspect of their powerful nature. Many Artifacts are lost out of time, or simply waiting to be found.

People of Note

Living

Deceased

Missing

Groups of Note

Items of Note

Places of Note

Argea

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Other Lands

The Planes

The universe of Geos is divided into many realmspaces. Geos itself forms the central realmspace and it is believed that all of the other realmspaces rely on Geos for the balance of their magics.

Every realmspace has its own Elemental Planes, its own Heavens and Hells, its own Ethereal planes, and its own version of the Void. The realmspaces were connected by a strange area of space which feels viscous and flows around the other realmspaces; this area is referred to as the Bleed.

When Tridian awoke and swung to oppose Oblivion he sealed this realmspace off from all the others as he wanted to contain Oblivion here so that he could defeat him. Tridian worked in conjunction with Greymayre and Gaea to seal the realmspace so that Oblivion himself would be unable to break the seal even if Oblivion won.

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