Fire Mastery

FIRE MASTERY

1 Ignite Touch makes flammable objects ignite.
1 Fire Shard Small fragment of fire energy which deals 1 damage via packet.
1 Endure Fire Caster gains DR2 versus fire damage for 10 minutes.
2 Ranged Ignite Ignite flammable objects with packet.
2 Fire Dart A dart-sized burst of fire which deals 3 damage via packet.
2 Dry Dries object person or puddle with a blast of hot, dry air
3 Fire Missile A compact missile of fire which deals 5 damage via packet.
3 Protection from Fire Lesser Provides caster with DR10 versus fire damage for 10 minutes.
3 Inhabitant of Fire Transforms caster into a form which is well suited to a fiery environment for 1 hour.
4 Heat Metal Heats metallic objects to a scalding temperature, dealing 3 damage every 10 seconds for 10 minutes.
4 Fire Ball Explosion of fire deals 3 points of fire damage to everyone within 10 feet of thrown packet.
4 Aura of Warmth Creates 20 ft area of warmth.
5 Fire Bolt Concentrated bolt of fire deals 10 damage via packet.
5 Fire Shield Next person to strike caster in melee receives a Fire Bolt.
5 Fire Dart Blade Transforms a weapon to deliver a fire dart on impact instead of normal damage for 10 minutes.
6 Wall of Fire 20' tall wall damages all locations passing through it with a fire dart for 10 minutes.
6 Firebrand Grants another some protection and power of fire.
6 Protection from Fire Caster gains DR20 versus fire damage for 10 minutes.
7 Fire Storm Deals 10 points of fire damage to all targets within 10 feet of thrown packet. Does not hit prone or crawling targets.
7 Fire Blast Deals 10 points of fire damage to every location of single target hit with packet.
7 Cloak of Flame Caster surrounds their self in a Cloak of fire that harms those that strike them
8 Fire Strike Packet deals 20 points of fire damage to location struck.
8 Heat Metal Greater Heats metallic objects for 10 minutes, dealing 6 fire damage every 10 seconds to those that touch it.
8 Magma Armour Summons armour for 10 minutes, providing 25 PAC to every location, DR 2 and Hindrance 8.
9 Fire Bolt Blade Empowers a mundane weapon to generate fire bolts on impact instead of normal damage for 10 minutes.
9 Immunity to Fire Provides the caster complete immunity to all Fire damage for 10 minutes.
9 True Ignition Sets any thing on fire, flammable or not for 10 minutes, dealing 1 damage every 10 seconds.
10 Fire Battery Caster may throw up to 1 fire bolt every second for 10 minutes provided they don't move or cast.
10 Fire Beam Fire energy deals 50 points of damage to location hit with packet.
10 Fire Tempest Target hit with packet takes 20 points of fire damage to each location.
11 Fire's Vengeance Target hit with packet takes 100 points of RAW or HOLY fire damage to each location, fatiguing caster.
11 Pyroclasm Caster ignites a conflagration which engulfs a 5 mile radius, burninating the countryside.